Final Fantasy 7 Remake, Rebirth, and Revelation

I DID IT!!!!!!!!!!!!!!!
Now I just have to beat Sephiroth on hard mode for the Platinum. Just 85 hours on the clock now :)
 
  • Like
Reactions: COB
So I've FINALLY got around to playing this, and I'm sure opinions similar to mine have already been covered in this thread (:D) but I'm going to voice them anyway:

- WOAH at the scale. They've squeezed SO MUCH out of the Midgar section, and so far (I'm just before the second reactor at present) none of it seems like padding - it feels like necessary world-building.
- I wish they hadn't put the demo out in retrospect. It was GREAT at the time, but was a slog to re-play and dimmed the magic ever so slightly at first.
- I love that you can level up each weapon, with a set of points allocated to each weapon so you don't have to spread points between multiple. It feels deeper and more tactical, yet not overly-complicated. I hope this means I don't have to constantly buy NEW EQUIPMENT every 5 mins like in the old games.
- One of the boss fights so far, the sort of armoured car/tank thing that sits in the corner then comes alive midway through all the train tunnels was genuinely challenging and quite THRILLING to play. In FFXV a lot of the boss fights were overly-epic set pieces or over in 2 minutes. This felt a good midpoint.
- The only thing that is driving me mad is not being able to use magic and items from the off in battle because of the ATB system. Fine, I get it, but I've had multiple battles now where the gauge for characters charges SO SLOWLY. It's particularly annoying when it's airborne enemies that only Barrett can really attack, and you need to use magic but CAN'T and then need to heal and also CAN'T because the ATB bar isn't charging :manson: Is there a workaround?

Anyway, it really is fantastic so far. FFXV feels like a dry run in many ways, with this game refining the somewhat crunchy formula from it dramatically. If they are putting this much detail and story to this section though, how are they EVER going to finish the game? :D
 
You will get materia and (I think) accessories that help the ATB gauge fill quicker, but I understand the frustration there - my usual tactic in fights was to attack with a character until they had one gauge, then switch to each other character and do the same with them before I even thought about any other strategy. As you say though, not always useful with stuff like aerial enemies :(
 
You will get materia and (I think) accessories that help the ATB gauge fill quicker, but I understand the frustration there - my usual tactic in fights was to attack with a character until they had one gauge, then switch to each other character and do the same with them before I even thought about any other strategy. As you say though, not always useful with stuff like aerial enemies :(

Ooh thanks! I did have a quick google post-blathering above just to make sure I wasn’t just playing wrong, and thankfully it seems to be a common gripe. However the internet was rife with GRUMBLING and very short on actual practical advice. I will try your pointers :disco:
 
VERY TEPID SPOILER -

OMG I just had such a cute fan girl moment when you first get to Aerith’s house and she wanders off the LOOK FOR A BASKET or something, and the game leaves to wander round her house inevitably leading you to her ROOF TERRACE that just let’s you look over the beautiful Aerith House environment whilst Aerith’s Theme plays :disco: Such a lovely and simplistic piece of fan service :disco:

Oh and thanks COB! Your ATB tips helped :disco:
 
  • Like
Reactions: COB
New trademarks filed...


Ubg8bX.gif
 
Of those, I'm assuming that at least Ever Crisis is a return to the Compilation of Final Fantasy VII as it fits the established naming convention...

Advent Children
Before Crisis
Crisis Core
Dirge of Cerberus
Ever Crisis
 
I still haven't finished this game :D I PAUSED IT to finish off Ni No Kuni 1 and play Death Stranding and Judgment.

I picked it up the other day having abandoned at the final side quests before you scale the wall - omg I love the Shinra building? The brief Tifa section was cute, and the museum/Ancients film section was :disco:

I've just got to Hojo's Secret Lab/Chromatica and I've really enjoyed how they kept it similar, but different. It almost doesn't feel like it NEEDS the additional parts* as it feels like a complete-ish game in itself already.

*obviously it DOES need the additional parts to the Remake :D I need Vincent's GLOW UP! :disco:
 
  • Like
Reactions: COB
I'll be really interested to see what you think after finishing it! There are certainly THRILLS and SPILLS to come :eyes:
 
I still haven't finished this game :D I PAUSED IT to finish off Ni No Kuni 1 and play Death Stranding and Judgment.

I picked it up the other day having abandoned at the final side quests before you scale the wall - omg I love the Shinra building? The brief Tifa section was cute, and the museum/Ancients film section was :disco:

I've just got to Hojo's Secret Lab/Chromatica and I've really enjoyed how they kept it similar, but different. It almost doesn't feel like it NEEDS the additional parts* as it feels like a complete-ish game in itself already.

*obviously it DOES need the additional parts to the Remake :D I need Vincent's GLOW UP! :disco:

oh how was Ni No Kuni? I was all excited but the game itself didn’t really grab me at the start so I sort of fizzled out. Cocknose wasn’t a very nice sidekick, with that massive Prince Albert
 
The bump in this thread made me think there was news for part II (due 2042) :(.
 
I honestly don't think it'll be THAT long, I know there's a lot more involved that this but they do have the basic game engine already developed so hopefully that will help cut down the time a bit. I'm expecting a next-gen rerelease of part 1 in the next few months, with part 2 late 2022 (and FFXVI somewhere in early 2022). I can't wait to see how badly this post has aged in a few years' time :D
 
oh how was Ni No Kuni? I was all excited but the game itself didn’t really grab me at the start so I sort of fizzled out. Cocknose wasn’t a very nice sidekick, with that massive Prince Albert

I played the original and it looked and sounded a million dollars and the storyline should have grabbed me a lot more than it did, but it didn't really. It was merely okay. All fur coats and no knickers. The Welsh sidekick was an IRRITANT more than anything.
 
I played the original and it looked and sounded a million dollars and the storyline should have grabbed me a lot more than it did, but it didn't really. It was merely okay. All fur coats and no knickers. The Welsh sidekick was an IRRITANT more than anything.

Oh I forgot he was WELSH. It's a cute accent but not the way he does it. Well, I picked it up in a recent Switch sale so I suppose I'll do it at some point
 
@Diddy Ni No Kuni was quite fun, and well worth a play if you like JRPG's as it looks beautiful. The town Cocknose comes from is a total treat in particular. (Similarly Ni No Kuni 2 has some of the most beautiful towns I've ever seen in an RPG).

The battle system is VERY flawed though, and towards the end boils down to essentially spamming the same spell over and over :D
I believe on original release it was REALLY HARD and grind-y, but the HD re-release added in some overpowered creatures that are easy for your party to access after a certain point in the game, so I never really struggled and beat it without too much sweat (how I prefer to play my games :D)

The characters are all a bit BASIC and one dimensional, right down to their character designs - but not so much that it's game destroying, and there is a little bit of development about half way through onwards.

Deffo worth playing if you like the genre!
 
A JRPG with a flawed battle system is a BROKEN GAME considering you spend upwards of 20/30 hours using it!

For the record I didn't think it was that broken, it was an interesting take on real-time Pokémon, but I don't think it was very successful at that. Points for trying though.

By far my biggest grievance with the game is how it was marketed as a GHIBLI GAME when, soundtrack aside, it had about TWO MINUTES of B-roll Ghibli cast-off sequences and none of the WHIMSY.
 
I’m on chapter 8 of this and while it’s enjoyable, some bits are just frustrating. It feels like it’s still holding my hand and forcing me to walk a certain direction and I just want them to let me play the game. Fighting is fun but super chaotic and some of the voice lines are really grating (opening the vault in the reactor drove made me so mad because I had to hear the same jokes over and over).

So yeah fun but flawed.
 
God this game frustrates me so much, I thought it started rough but then once you get to the wall market it improves and then the couple of sequences after are all ace. Now I’m in the Shinra building and it’s just so fucking slow. It killed all the momentum and I’m stuck taking escalators and walking very slowly.

I love the story and the battles (although nothing has been a challenge so far). But the game around them is rather poorly made.
 
Ok so I finished it today and reading back the thread I see my complaints are the same as most had.

The storytelling is excellent, the last chapter where it’s one big boss battle was a great finish. The fighting grew on me but on easy mode you only need to have Pray on the ready and no enemy should be much trouble.

I hated whenever they padded the game or just slowed down and had me do dodgy platforming. The game is slow on the PS4 which hopefully the next installment will be able to deal with but the pauses when interacting with characters and objects were very notable.

Any word on the next one?
 
Was gonna try hard mode but looking @Lee ‘s posts I might just dabble a bit to see Bahamut and then delete it, it’s taken most of my storage.
 
Was gonna try hard mode but looking @Lee ‘s posts I might just dabble a bit to see Bahamut and then delete it, it’s taken most of my storage.
I adored hard mode. It was a much better game and they really should have had it available from the start, maybe with items.
 
Yes hard mode was a great challenge 2nd time through. The fucking house thing was one of the most difficult bosses I’ve ever completed!
 
Not heard much about part 2, only that they're doubling down on the alternate timeline idea. Which should be no surprise to anyone with all the Whispers stuff or the fact they say there's a double meaning to "Remake".
 
Oh yes, in retrospect "Remake" was definitely a troll move - you can just see Nomura wanting to call it "Re:Make" or some such Kingdom Hearts nonsense and having to be talked down :D
 
Well I couldn’t kill the hell dog side mission on level 3 yesterday so I think my journey into hard mode is ending much sooner than expected :bruised:
 
Before I nip off again on another hiatus, I just wanted to throw in my (mostly) praise for the game.

Very similar to everyone else, I loved it for the most part. All the characters were much more fleshed out, no-one was unlikeable (although I guess Yuffie will soon appear to fill the obligatory role of precocious BRAT that features in every JRPG) and the game drew on so much beyond Midgar. I adored the little cameos and nods to future characters and plotlines.

Some of the corridor-walking sections were painful though. There was always going to be a challenge in expanding a part of the game that lasted for a few hours to make it an entire standalone title, so while they were minimal, I probably would've taken a shorter experience over one that was padded out. My hope is that the next part of the game won't have quite the same problem because it's essentially an open world and the developers can go as far as they need to. But how far they go is another question entirely...

...which brings me onto the Whispers. This definitely felt a bit Kingdom Hearts-y but in hindsight, I LOVE the fact that they trolled the whole fanbase by opening up the possibility that this could end up being Final Fantasy 7 in name only. I'm still on the fence about the alternate timeline and how far they push that. Not because I don't approve of the idea in theory, but because it's Square-Enix and I do NOT want them sending this game down the route of Kingdom Hearts where they take a decent concept and turn it into an over-complicated MESS. The original is so good because it had a defined start, middle and end. None of the spin-offs added anything (although I did love Crisis Core and its batshit battle system) and they all felt superfluous for that very reason.

So, where they go next is anyone's guess. It seems a bit much to ask that we'd get all the way to the Temple Of The Ancients, even though that seems the obvious place where the Whispers could significantly disrupt the timeline again.
 
Free PS5 upgrade for current owners of the game coming on the 10th of June, along with a new (paid) DLC episode, Intergrade:
 
Not Yuffie getting a DLC with Lee and H from STEPS :D

Who on earth is SONON? Was he in the original? Clearly a way to tide fans over for a bit, but let's be honest: HERE FOR IT! :disco:
 
  • Like
Reactions: COB
I think Sonon might be new, but that stuff at the end of the trailer smells like CRISIS CORE nonsense to me :eyes:
 
Also here's The First Soldier, a.... battle royale game for iOS and Android:

Really not my thing whatsoever, but it looks nice I suppose!
 

Users who are viewing this thread

Back
Top Bottom